Alt-text: images of Yuxiang in front of his projects, which he took after weeks of intensive work
Yuxiang Cheng
Researcher in Human-Computer Interaction and Humanities

Yuxiang is graduating from NYU's Interactive Media Arts program and joining the Master in Design Studies at Harvard Guraduate School of Design. Building upon his foundation in industrial design and years of dedicated practice, he expanded into interactive experience design, combining expertise across engineering and media technology throughout his undergraduate studies.

This page marks his research interests and achievements. You may also see my vision here.
For his research and writings on digital/media theories, STS, and humanities in general, you can find it here.

His tech stacks involves:
Design/Fabrication of mechatronic and embedded systems with a industrial design mindset
Advanced manufacturing with novel materials and mechanics (e.g. compliant)
Web development in the context of media arts and ubiquitous computing

Research Areas:

Tangible Intelligence:

Integrating mechatronic-computational-linguistic automation and intelligence in fabricated tangible/embodied interaction, and how (human) inputs and (tangible) outputs can be modulated by such systems

Assistive/Augmentative Tool:

Designing tools for human augmentation with a focus on high-performance and non-visual assistance

Critical Fabrication:

Fabrication and design techniques that translates the digital into the physical (open hardware, crowdsourcing, remix, makerspace culture)

In more standard terms, he navigates Tangible Interface (TUI), Fabrication, Assistive Technology, HRI, UbiComp, XR, and NIME, XR and machine perception.

AimBot
Integrating Assistive and Informative Haptics through Field-Oriented Controlled (FOC) Motor Force Dynamics
Capstone Project, Work In Progress
#HCI #Haptics #Tangible #I/O #Assistive #Mechatronics

Data Nomad
A Ubiquitous Cooperative Data Acquisition Infrastructure based around Open Hardware Enabling the Private Production of Collective data
Open Project, Long Term
#UbiComp #Crowdsourcing #Data #OpenHardware #Infrastructure

Project Parallax
A Speculative Detour around the First Person Dominance in the Extended Reality
Individual Project, Summer 2024
#XR #Speculative #Wearable #Mechatronics

ChatITP: Creative Biosphere
An Interaction-Centered LLM Workspace Powered by Creativity from the Past
Research Group Project, Long Term
#Human-CenteredAI #Creativity #LLM #UI/UX #FrontEnd

Universal Domain Panic
Web-based Performance System Built around the Analogy between web infrastructure and Attention Economy
Individual Project, Spring 2024
#Speculative #Performance #Wireless #Web #Wearable

Here's a link for a PDF version of my featured research projects.

Contribution & Collaboration

Media Arts

Fabrication Studies

Transparent FDM Printing and Its Applications

*You may also take a look at my old website, which will retire soon: yuxiangcheng.art